Brass Sun: The Wheel of Worlds by Ian Edginton and I.N.J. Culbard

brass sunDo you enjoy world-building? If you do, then I recommend Brass Sun, a science fiction and steampunk graphic novel by Ian Edginton and I.N.J. Culbard. In this graphic novel, Edginton and Culbard take the world-building idea often present in science fiction and fantasy novels and give it a quite literal translation. Someone actually built the Wheel of Worlds in Brass Sun and after its creation, the creator gave each world a piece of the key that when whole, would allow all of the worlds to reach and restart the sun. Sounds like a solid plan to make sure everyone gets along, right? Not even close.

The Great War broke out amongst all the worlds as some worlds clamored for all the pieces of the key, while others struggled to stay out the way. Hoping to lessen the damage, the tram/train system that connects the worlds is closed off, plunging the worlds into further chaos. After the Great War ends, the surviving inhabitants see their beliefs shift and the surviving knowledge about the Brass Sun and the Wheel of Worlds begins to be twisted.

Now this giant mechanical solar system is dying. It’s failing. The outer worlds are starting to freeze and inhabitants are dying by the millions. Sounds like a pretty cut-and-dry and fairly urgent problem that the governing party would want to solve quickly, right? Nope. INSERT ALL THE CHAOS!

First of all, there are MAJOR disagreements throughout the people in charge regarding who and how the world was created and for what purpose. There is this mysterious religious order who is literally burning people at the stake if they disagree with the common doctrine, ie. if these dissenters say that the cog is failing and the world is slowing down, they’re lying and must die! The Orthodoxy believes if you have faith, there is nothing wrong. There is also a whole class of royalty fighting amongst themselves with their dissent stemming from the aftermath of the Great War. On one of the worlds where ice is encroaching, a young girl named Wren is given a piece of the key by her grandfather and entrusted to save the galaxy. Thrust into this crazy chaos with absolutely no idea how to complete this task, she starts collecting a rather ragtag group of accomplices to help her. The power to save the galaxy rests in her alone though. The art in this graphic novel is stunning, the colors bright with brilliant world creation. The art combined with the elaborate storytelling hooks you in and definitely left me rooting for a positive outcome.