Fernando Llor wrote the script for the science fiction graphic novel, Soma, that had me fully immersed in this saturated story of a comic book artist in a creative crisis. The premise was one I hadn’t read before, filled with primary colored artwork. The constant scene changes made the storyline a little hard to follow the first time through, but on my second read, I was able to pick up on context clues that helped me follow along. I recommend Soma if you’re looking for a chaotic piece of science fiction with a really cool art style. This was so weird, yet captivating.
Maya, a comic book artist, is stuck in a rut. She’s in a creative rut, not able to finish the current comic book she’s working on. She’s consistently stressed about deadlines and lack of ideas. She doesn’t feel connected to what she’s writing, but nevertheless needs to finish. She wants to make something she loves, but also needs to make ends meet. One day, her best friend Juu messages her in a panic about his upcoming date. Meeting up with him, Maya attempts to boost his confidence on how to make this date a success. Back at her place, Maya hears a loud noise from another room. Sneaking into the living room. she discovers an extraterrestrial alien named Soma has crashed through her window. At a loss, Maya tries to help Soma. In the midst of the mess, Soma delivers a message to Maya about an alien invasion, from his own kind, that is about to happen! Maya is even more shocked when she learns that Soma needs her help to stop this complete destruction. Thrown into a disaster, Maya leaps into action, determined to save the planet, her friends, and herself.
Soma / script, Fernando Llor ; art & colors, Carles Dalmau ; colors, Eiden Marsal ; color assists, Helz & Eric Morales ; translated by Diego Jourdan Pereira ; lettered by AndWorld Design.